Best in Slot Guide for BfA

Assassination Rogue PvE Guide

Game Patch
BfA 8.3.7
Last Updated
August 20, 2020

Welcome to our World of Warcraft Assassination Rogue DPS Guide for Battle of Azeroth Patch 8.3 and latest Raid - Ny'alotha. Here you can explore the optimal choices of Talents, Stats, Gear (BiS), Gems, Azerite Powers & Azerite Essences, Races, Consumables, Rotation. We constantly check our guides to be up-to-date and make changes if needed.

You can use this guide as a solid starting point for building your character, while eventually, you might tweak things according to your gameplay preferences.

Boss

Talents

15
Master Poisoner
Elaborate Planning
Blindside
30
Nightstalker
Subterfuge
Master Assassin
45
Vigor
Deeper Stratagem
Marked for Death
60
Leeching Poison
Cheat Death
Elusiveness
75
Internal Bleeding
Iron Wire
Prey on the Weak
90
Venom Rush
Toxic Blade
Exsanguinate
100
Poison Bomb
Hidden Blades
Crimson Tempest

Stats

Haste
Critical Strike
Versatility

Talents

15
Master Poisoner
Elaborate Planning
Blindside
30
Nightstalker
Subterfuge
Master Assassin
45
Vigor
Deeper Stratagem
Marked for Death
60
Leeching Poison
Cheat Death
Elusiveness
75
Internal Bleeding
Iron Wire
Prey on the Weak
90
Venom Rush
Toxic Blade
Exsanguinate
100
Poison Bomb
Hidden Blades
Crimson Tempest

Stats

Haste
Critical Strike
Versatility

Talents

15
Master Poisoner
Elaborate Planning
Blindside
30
Nightstalker
Subterfuge
Master Assassin
45
Vigor
Deeper Stratagem
Marked for Death
60
Leeching Poison
Cheat Death
Elusiveness
75
Internal Bleeding
Iron Wire
Prey on the Weak
90
Venom Rush
Toxic Blade
Exsanguinate
100
Poison Bomb
Hidden Blades
Crimson Tempest

Stats

Haste
Critical Strike
Versatility

Talents

15
Master Poisoner
Elaborate Planning
Blindside
30
Nightstalker
Subterfuge
Master Assassin
45
Vigor
Deeper Stratagem
Marked for Death
60
Leeching Poison
Cheat Death
Elusiveness
75
Internal Bleeding
Iron Wire
Prey on the Weak
90
Venom Rush
Toxic Blade
Exsanguinate
100
Poison Bomb
Hidden Blades
Crimson Tempest

Stats

Haste
Critical Strike
Versatility

Talents

15
Master Poisoner
Elaborate Planning
Blindside
30
Nightstalker
Subterfuge
Master Assassin
45
Vigor
Deeper Stratagem
Marked for Death
60
Leeching Poison
Cheat Death
Elusiveness
75
Internal Bleeding
Iron Wire
Prey on the Weak
90
Venom Rush
Toxic Blade
Exsanguinate
100
Poison Bomb
Hidden Blades
Crimson Tempest

Stats

Haste
Critical Strike
Versatility
Mastery

Talents

15
Master Poisoner
Elaborate Planning
Blindside
30
Nightstalker
Subterfuge
Master Assassin
45
Vigor
Deeper Stratagem
Marked for Death
60
Leeching Poison
Cheat Death
Elusiveness
75
Internal Bleeding
Iron Wire
Prey on the Weak
90
Venom Rush
Toxic Blade
Exsanguinate
100
Poison Bomb
Hidden Blades
Crimson Tempest

Stats

Haste
Critical Strike
Versatility

Talents

15
Master Poisoner
Elaborate Planning
Blindside
30
Nightstalker
Subterfuge
Master Assassin
45
Vigor
Deeper Stratagem
Marked for Death
60
Leeching Poison
Cheat Death
Elusiveness
75
Internal Bleeding
Iron Wire
Prey on the Weak
90
Venom Rush
Toxic Blade
Exsanguinate
100
Poison Bomb
Hidden Blades
Crimson Tempest

Stats

Haste
Critical Strike
Versatility
Mastery

Talents

15
Master Poisoner
Elaborate Planning
Blindside
30
Nightstalker
Subterfuge
Master Assassin
45
Vigor
Deeper Stratagem
Marked for Death
60
Leeching Poison
Cheat Death
Elusiveness
75
Internal Bleeding
Iron Wire
Prey on the Weak
90
Venom Rush
Toxic Blade
Exsanguinate
100
Poison Bomb
Hidden Blades
Crimson Tempest

Talents

15
Master Poisoner
Elaborate Planning
Blindside
30
Nightstalker
Subterfuge
Master Assassin
45
Vigor
Deeper Stratagem
Marked for Death
60
Leeching Poison
Cheat Death
Elusiveness
75
Internal Bleeding
Iron Wire
Prey on the Weak
90
Venom Rush
Toxic Blade
Exsanguinate
100
Poison Bomb
Hidden Blades
Crimson Tempest

Stats

Critical Strike
Haste
Versatility

Talents

15
Master Poisoner
Elaborate Planning
Blindside
30
Nightstalker
Subterfuge
Master Assassin
45
Vigor
Deeper Stratagem
Marked for Death
60
Leeching Poison
Cheat Death
Elusiveness
75
Internal Bleeding
Iron Wire
Prey on the Weak
90
Venom Rush
Toxic Blade
Exsanguinate
100
Poison Bomb
Hidden Blades
Crimson Tempest

Talents

15
Master Poisoner
Elaborate Planning
Blindside
30
Nightstalker
Subterfuge
Master Assassin
45
Vigor
Deeper Stratagem
Marked for Death
60
Leeching Poison
Cheat Death
Elusiveness
75
Internal Bleeding
Iron Wire
Prey on the Weak
90
Venom Rush
Toxic Blade
Exsanguinate
100
Poison Bomb
Hidden Blades
Crimson Tempest

Stats

Haste
Critical Strike
Versatility
Mastery

Talents

15
Master Poisoner
Elaborate Planning
Blindside
30
Nightstalker
Subterfuge
Master Assassin
45
Vigor
Deeper Stratagem
Marked for Death
60
Leeching Poison
Cheat Death
Elusiveness
75
Internal Bleeding
Iron Wire
Prey on the Weak
90
Venom Rush
Toxic Blade
Exsanguinate
100
Poison Bomb
Hidden Blades
Crimson Tempest

Stats

Critical Strike
Haste
Versatility

Talents

15
Master Poisoner
Elaborate Planning
Blindside
30
Nightstalker
Subterfuge
Master Assassin
45
Vigor
Deeper Stratagem
Marked for Death
60
Leeching Poison
Cheat Death
Elusiveness
75
Internal Bleeding
Iron Wire
Prey on the Weak
90
Venom Rush
Toxic Blade
Exsanguinate
100
Poison Bomb
Hidden Blades
Crimson Tempest

Stats

Critical Strike
Haste
Versatility

Gear

Note: This list contains basic versions of each item (with baseline item levels), you should try to get the highest possible iLvL of each item listed here.

Back
Feet
Head
Legs
Neck
Ring
Chest
Hands
Waist
Wrist
Trinket
Main Hand
Shoulders

Gear

Note: This list contains basic versions of each item (with baseline item levels), you should try to get the highest possible iLvL of each item listed here.

Back
Feet
Head
Legs
Neck
Ring
Chest
Hands
Waist
Wrist
Trinket
Main Hand
Shoulders

Gear

Note: This list contains basic versions of each item (with baseline item levels), you should try to get the highest possible iLvL of each item listed here.

Back
Feet
Head
Legs
Neck
Ring
Chest
Hands
Waist
Wrist
Trinket
Main Hand
Shoulders

Gear

Note: This list contains basic versions of each item (with baseline item levels), you should try to get the highest possible iLvL of each item listed here.

Back
Feet
Head
Legs
Neck
Ring
Chest
Hands
Waist
Wrist
Trinket
Main Hand
Shoulders

Gear

Note: This list contains basic versions of each item (with baseline item levels), you should try to get the highest possible iLvL of each item listed here.

Back
Feet
Head
Legs
Neck
Ring
Chest
Hands
Waist
Wrist
Trinket
Main Hand
Shoulders

Gear

Note: This list contains basic versions of each item (with baseline item levels), you should try to get the highest possible iLvL of each item listed here.

Back
Feet
Head
Legs
Neck
Ring
Chest
Hands
Waist
Wrist
Trinket
Main Hand
Shoulders

Gear

Note: This list contains basic versions of each item (with baseline item levels), you should try to get the highest possible iLvL of each item listed here.

Back
Feet
Head
Legs
Neck
Ring
Chest
Hands
Waist
Wrist
Trinket
Main Hand
Shoulders

Gear

Note: This list contains basic versions of each item (with baseline item levels), you should try to get the highest possible iLvL of each item listed here.

Back
Feet
Head
Legs
Neck
Ring
Chest
Hands
Waist
Wrist
Trinket
Main Hand
Shoulders

Gear

Note: This list contains basic versions of each item (with baseline item levels), you should try to get the highest possible iLvL of each item listed here.

Back
Feet
Head
Legs
Neck
Ring
Chest
Hands
Waist
Wrist
Trinket
Main Hand
Shoulders

Gear

Note: This list contains basic versions of each item (with baseline item levels), you should try to get the highest possible iLvL of each item listed here.

Back
Feet
Head
Legs
Neck
Ring
Chest
Hands
Waist
Wrist
Trinket
Main Hand
Shoulders

Gear

Note: This list contains basic versions of each item (with baseline item levels), you should try to get the highest possible iLvL of each item listed here.

Back
Feet
Head
Legs
Neck
Ring
Chest
Hands
Waist
Wrist
Trinket
Main Hand
Shoulders

Gear

Note: This list contains basic versions of each item (with baseline item levels), you should try to get the highest possible iLvL of each item listed here.

Back
Feet
Head
Legs
Neck
Ring
Chest
Hands
Waist
Wrist
Trinket
Main Hand
Shoulders

Gear

Note: This list contains basic versions of each item (with baseline item levels), you should try to get the highest possible iLvL of each item listed here.

Back
Feet
Head
Legs
Neck
Ring
Chest
Hands
Waist
Wrist
Trinket
Main Hand
Shoulders

Gem

Races

Blood Elf
Human
Troll

Gem

Races

Blood Elf
Troll
Night Elf

Gem

Races

Blood Elf
Troll
Night Elf

Gem

Races

Blood Elf
Troll
Night Elf

Gem

Races

Troll
Blood Elf
Human

Gem

Races

Night Elf
Blood Elf
Troll

Gem

Races

Blood Elf
Orc
Troll

Gem

Races

Blood Elf
Human
Troll

Gem

Races

Gnome
Blood Elf
Night Elf

Gem

Races

Blood Elf
Troll
Night Elf

Gem

Races

Blood Elf
Troll
Night Elf

Consumables

Food
Rune
Flask
Potion
Ring enchant
Weapon enchant
Healing Potion

Consumables

Food
Rune
Flask
Potion
Ring enchant
Weapon enchant
Healing Potion

Consumables

Food
Rune
Flask
Potion
Ring enchant
Weapon enchant
Healing Potion

Consumables

Food
Rune
Flask
Potion
Ring enchant
Weapon enchant
Healing Potion

Consumables

Food
Rune
Flask
Potion
Ring enchant
Weapon enchant
Healing Potion

Consumables

Food
Rune
Flask
Potion
Ring enchant
Weapon enchant
Healing Potion

Consumables

Food
Rune
Flask
Potion
Ring enchant
Weapon enchant
Healing Potion

Consumables

Food
Rune
Flask
Potion
Ring enchant
Weapon enchant
Healing Potion

Consumables

Food
Rune
Flask
Potion
Ring enchant
Weapon enchant
Healing Potion

Consumables

Food
Rune
Flask
Potion
Ring enchant
Weapon enchant
Healing Potion

Consumables

Food
Rune
Flask
Potion
Ring enchant
Weapon enchant
Healing Potion

Consumables

Food
Rune
Flask
Potion
Ring enchant
Weapon enchant
Healing Potion

Consumables

Food
Rune
Flask
Potion
Ring enchant
Weapon enchant
Healing Potion

Rotation

Use Potion
If you ever get out of combat (like between pulls in mythic+)
Use at start of fight or even 10-15 seconds before it starts
Out of Stealth
With Subterfuge up if the duration of Garrote on the target is less than 18 seconds. Do not cast Garrote back to back, use one ability between the two Garrote casts.
If Rupture is not on the target and you have 2+ Combo Points
Use when your Rupture is up on the target. Delay for up to 15 seconds if Vanish will be ready soon.
Use Potion: Use potions with Vendetta up or if the fight will end soon
Use Racial Active Buff: Use Racial Buffs with Vendetta
Use Trinkets: Use trinkets during Vendetta if possible.
Use when you have enough Energy for Garrote and Garrote is in the 30% refresh window (less than 5.4 seconds left)
Try to use this on targets that are close to dying whenever possible and gain at least 4 Combo Points.
Use 5 Combo Point Ruptures whenever you are in the 30% refresh window (less than 7.2 seconds left). If Rupture is accelerated by Exsanguinate, wait until right before it drops off. Use Rupture on as many targets as possible if they will live long enough to take a few ticks.
Use at 4+ Combo Points. Delay Envenom if Rupture will be in the 30% refresh window soon, but not if you would be close to capping Energy.
Refresh in the 30% refresh window (less than 5.4 seconds left). If Garrote is accelerated by Exsanguinate, wait until right before it drops off. Use Garrote on as many targets as possible if they will live long enough to take a few ticks.
Use if you won't waste the Combo Point gain. Wait until Rupture is up during your opener.
Use if you need at least 1 Combo Point

Rotation

Use Potion
If you ever get out of combat (like between pulls in mythic+)
Use at start of fight or even 10-15 seconds before it starts
Out of Stealth
With Subterfuge up if the duration of Garrote on the target is less than 18 seconds. Do not cast Garrote back to back, use one ability between the two Garrote casts.
If Rupture is not on the target and you have 2+ Combo Points
Use when your Rupture is up on the target. Delay for up to 15 seconds if Vanish will be ready soon.
Use Potion: Use potions with Vendetta up or if the fight will end soon
Use Racial Active Buff: Use Racial Buffs with Vendetta
Use Trinkets: Use trinkets during Vendetta if possible.
Use when you have enough Energy for Garrote and Garrote is in the 30% refresh window (less than 5.4 seconds left)
Try to use this on targets that are close to dying whenever possible and gain at least 4 Combo Points.
Use 5 Combo Point Ruptures whenever you are in the 30% refresh window (less than 7.2 seconds left). If Rupture is accelerated by Exsanguinate, wait until right before it drops off. Use Rupture on as many targets as possible if they will live long enough to take a few ticks.
Use at 4+ Combo Points. Delay Envenom if Rupture will be in the 30% refresh window soon, but not if you would be close to capping Energy.
Refresh in the 30% refresh window (less than 5.4 seconds left). If Garrote is accelerated by Exsanguinate, wait until right before it drops off. Use Garrote on as many targets as possible if they will live long enough to take a few ticks.
Use if you won't waste the Combo Point gain. Wait until Rupture is up during your opener.
Use if you need at least 1 Combo Point

Rotation

Use Potion
If you ever get out of combat (like between pulls in mythic+)
Use at start of fight or even 10-15 seconds before it starts
Out of Stealth
With Subterfuge up if the duration of Garrote on the target is less than 18 seconds. Do not cast Garrote back to back, use one ability between the two Garrote casts.
If Rupture is not on the target and you have 2+ Combo Points
Use when your Rupture is up on the target. Delay for up to 15 seconds if Vanish will be ready soon.
Use Potion: Use potions with Vendetta up or if the fight will end soon
Use Racial Active Buff: Use Racial Buffs with Vendetta
Use Trinkets: Use trinkets during Vendetta if possible.
Use when you have enough Energy for Garrote and Garrote is in the 30% refresh window (less than 5.4 seconds left)
Try to use this on targets that are close to dying whenever possible and gain at least 4 Combo Points.
Use 5 Combo Point Ruptures whenever you are in the 30% refresh window (less than 7.2 seconds left). If Rupture is accelerated by Exsanguinate, wait until right before it drops off. Use Rupture on as many targets as possible if they will live long enough to take a few ticks.
Use at 4+ Combo Points. Delay Envenom if Rupture will be in the 30% refresh window soon, but not if you would be close to capping Energy.
Refresh in the 30% refresh window (less than 5.4 seconds left). If Garrote is accelerated by Exsanguinate, wait until right before it drops off. Use Garrote on as many targets as possible if they will live long enough to take a few ticks.
Use if you won't waste the Combo Point gain. Wait until Rupture is up during your opener.
Use if you need at least 1 Combo Point

Rotation

Use Potion
If you ever get out of combat (like between pulls in mythic+)
Use at start of fight or even 10-15 seconds before it starts
Out of Stealth
With Subterfuge up if the duration of Garrote on the target is less than 18 seconds. Do not cast Garrote back to back, use one ability between the two Garrote casts.
If Rupture is not on the target and you have 2+ Combo Points
Use when your Rupture is up on the target. Delay for up to 15 seconds if Vanish will be ready soon.
Use Potion: Use potions with Vendetta up or if the fight will end soon
Use Racial Active Buff: Use Racial Buffs with Vendetta
Use Trinkets: Use trinkets during Vendetta if possible.
Use when you have enough Energy for Garrote and Garrote is in the 30% refresh window (less than 5.4 seconds left)
Try to use this on targets that are close to dying whenever possible and gain at least 4 Combo Points.
Use 5 Combo Point Ruptures whenever you are in the 30% refresh window (less than 7.2 seconds left). If Rupture is accelerated by Exsanguinate, wait until right before it drops off. Use Rupture on as many targets as possible if they will live long enough to take a few ticks.
Use at 4+ Combo Points. Delay Envenom if Rupture will be in the 30% refresh window soon, but not if you would be close to capping Energy.
Refresh in the 30% refresh window (less than 5.4 seconds left). If Garrote is accelerated by Exsanguinate, wait until right before it drops off. Use Garrote on as many targets as possible if they will live long enough to take a few ticks.
Use if you won't waste the Combo Point gain. Wait until Rupture is up during your opener.
Use if you need at least 1 Combo Point

Rotation

Use Potion
If you ever get out of combat (like between pulls in mythic+)
Use at start of fight or even 10-15 seconds before it starts
Out of Stealth
With Subterfuge up if the duration of Garrote on the target is less than 18 seconds. Do not cast Garrote back to back, use one ability between the two Garrote casts.
If Rupture is not on the target and you have 2+ Combo Points
Use when your Rupture is up on the target. Delay for up to 15 seconds if Vanish will be ready soon.
Use Potion: Use potions with Vendetta up or if the fight will end soon
Use Racial Active Buff: Use Racial Buffs with Vendetta
Use Trinkets: Use trinkets during Vendetta if possible.
Use when you have enough Energy for Garrote and Garrote is in the 30% refresh window (less than 5.4 seconds left)
Try to use this on targets that are close to dying whenever possible and gain at least 4 Combo Points.
Use 5 Combo Point Ruptures whenever you are in the 30% refresh window (less than 7.2 seconds left). If Rupture is accelerated by Exsanguinate, wait until right before it drops off. Use Rupture on as many targets as possible if they will live long enough to take a few ticks.
Use at 4+ Combo Points. Delay Envenom if Rupture will be in the 30% refresh window soon, but not if you would be close to capping Energy.
Refresh in the 30% refresh window (less than 5.4 seconds left). If Garrote is accelerated by Exsanguinate, wait until right before it drops off. Use Garrote on as many targets as possible if they will live long enough to take a few ticks.
Use if you won't waste the Combo Point gain. Wait until Rupture is up during your opener.
Use if you need at least 1 Combo Point

Rotation

Use Potion
If you ever get out of combat (like between pulls in mythic+)
Use at start of fight or even 10-15 seconds before it starts
Out of Stealth
With Subterfuge up if the duration of Garrote on the target is less than 18 seconds. Do not cast Garrote back to back, use one ability between the two Garrote casts.
If Rupture is not on the target and you have 2+ Combo Points
Use when your Rupture is up on the target. Delay for up to 15 seconds if Vanish will be ready soon.
Use Potion: Use potions with Vendetta up or if the fight will end soon
Use Racial Active Buff: Use Racial Buffs with Vendetta
Use Trinkets: Use trinkets during Vendetta if possible.
Use when you have enough Energy for Garrote and Garrote is in the 30% refresh window (less than 5.4 seconds left)
Try to use this on targets that are close to dying whenever possible and gain at least 4 Combo Points.
Use 5 Combo Point Ruptures whenever you are in the 30% refresh window (less than 7.2 seconds left). If Rupture is accelerated by Exsanguinate, wait until right before it drops off. Use Rupture on as many targets as possible if they will live long enough to take a few ticks.
Use at 4+ Combo Points. Delay Envenom if Rupture will be in the 30% refresh window soon, but not if you would be close to capping Energy.
Refresh in the 30% refresh window (less than 5.4 seconds left). If Garrote is accelerated by Exsanguinate, wait until right before it drops off. Use Garrote on as many targets as possible if they will live long enough to take a few ticks.
Use if you won't waste the Combo Point gain. Wait until Rupture is up during your opener.
Use if you need at least 1 Combo Point

Rotation

Use Potion
If you ever get out of combat (like between pulls in mythic+)
Use at start of fight or even 10-15 seconds before it starts
Out of Stealth
With Subterfuge up if the duration of Garrote on the target is less than 18 seconds. Do not cast Garrote back to back, use one ability between the two Garrote casts.
If Rupture is not on the target and you have 2+ Combo Points
Use when your Rupture is up on the target. Delay for up to 15 seconds if Vanish will be ready soon.
Use Potion: Use potions with Vendetta up or if the fight will end soon
Use Racial Active Buff: Use Racial Buffs with Vendetta
Use Trinkets: Use trinkets during Vendetta if possible.
Use when you have enough Energy for Garrote and Garrote is in the 30% refresh window (less than 5.4 seconds left)
Try to use this on targets that are close to dying whenever possible and gain at least 4 Combo Points.
Use 5 Combo Point Ruptures whenever you are in the 30% refresh window (less than 7.2 seconds left). If Rupture is accelerated by Exsanguinate, wait until right before it drops off. Use Rupture on as many targets as possible if they will live long enough to take a few ticks.
Use at 4+ Combo Points. Delay Envenom if Rupture will be in the 30% refresh window soon, but not if you would be close to capping Energy.
Refresh in the 30% refresh window (less than 5.4 seconds left). If Garrote is accelerated by Exsanguinate, wait until right before it drops off. Use Garrote on as many targets as possible if they will live long enough to take a few ticks.
Use if you won't waste the Combo Point gain. Wait until Rupture is up during your opener.
Use if you need at least 1 Combo Point

Rotation

Use Potion
If you ever get out of combat (like between pulls in mythic+)
Use at start of fight or even 10-15 seconds before it starts
Out of Stealth
With Subterfuge up if the duration of Garrote on the target is less than 18 seconds. Do not cast Garrote back to back, use one ability between the two Garrote casts.
If Rupture is not on the target and you have 2+ Combo Points
Use when your Rupture is up on the target. Delay for up to 15 seconds if Vanish will be ready soon.
Use Potion: Use potions with Vendetta up or if the fight will end soon
Use Racial Active Buff: Use Racial Buffs with Vendetta
Use Trinkets: Use trinkets during Vendetta if possible.
Use when you have enough Energy for Garrote and Garrote is in the 30% refresh window (less than 5.4 seconds left)
Try to use this on targets that are close to dying whenever possible and gain at least 4 Combo Points.
Use 5 Combo Point Ruptures whenever you are in the 30% refresh window (less than 7.2 seconds left). If Rupture is accelerated by Exsanguinate, wait until right before it drops off. Use Rupture on as many targets as possible if they will live long enough to take a few ticks.
Use at 4+ Combo Points. Delay Envenom if Rupture will be in the 30% refresh window soon, but not if you would be close to capping Energy.
Refresh in the 30% refresh window (less than 5.4 seconds left). If Garrote is accelerated by Exsanguinate, wait until right before it drops off. Use Garrote on as many targets as possible if they will live long enough to take a few ticks.
Use if you won't waste the Combo Point gain. Wait until Rupture is up during your opener.
Use if you need at least 1 Combo Point

Rotation

Use Potion
If you ever get out of combat (like between pulls in mythic+)
Use at start of fight or even 10-15 seconds before it starts
Out of Stealth
With Subterfuge up if the duration of Garrote on the target is less than 18 seconds. Do not cast Garrote back to back, use one ability between the two Garrote casts.
If Rupture is not on the target and you have 2+ Combo Points
Use when your Rupture is up on the target. Delay for up to 15 seconds if Vanish will be ready soon.
Use Potion: Use potions with Vendetta up or if the fight will end soon
Use Racial Active Buff: Use Racial Buffs with Vendetta
Use Trinkets: Use trinkets during Vendetta if possible.
Use when you have enough Energy for Garrote and Garrote is in the 30% refresh window (less than 5.4 seconds left)
Try to use this on targets that are close to dying whenever possible and gain at least 4 Combo Points.
Use 5 Combo Point Ruptures whenever you are in the 30% refresh window (less than 7.2 seconds left). If Rupture is accelerated by Exsanguinate, wait until right before it drops off. Use Rupture on as many targets as possible if they will live long enough to take a few ticks.
Use at 4+ Combo Points. Delay Envenom if Rupture will be in the 30% refresh window soon, but not if you would be close to capping Energy.
Refresh in the 30% refresh window (less than 5.4 seconds left). If Garrote is accelerated by Exsanguinate, wait until right before it drops off. Use Garrote on as many targets as possible if they will live long enough to take a few ticks.
Use if you won't waste the Combo Point gain. Wait until Rupture is up during your opener.
Use if you need at least 1 Combo Point

Rotation

Use Potion
If you ever get out of combat (like between pulls in mythic+)
Use at start of fight or even 10-15 seconds before it starts
Out of Stealth
With Subterfuge up if the duration of Garrote on the target is less than 18 seconds. Do not cast Garrote back to back, use one ability between the two Garrote casts.
If Rupture is not on the target and you have 2+ Combo Points
Use when your Rupture is up on the target. Delay for up to 15 seconds if Vanish will be ready soon.
Use Potion: Use potions with Vendetta up or if the fight will end soon
Use Racial Active Buff: Use Racial Buffs with Vendetta
Use Trinkets: Use trinkets during Vendetta if possible.
Use when you have enough Energy for Garrote and Garrote is in the 30% refresh window (less than 5.4 seconds left)
Try to use this on targets that are close to dying whenever possible and gain at least 4 Combo Points.
Use 5 Combo Point Ruptures whenever you are in the 30% refresh window (less than 7.2 seconds left). If Rupture is accelerated by Exsanguinate, wait until right before it drops off. Use Rupture on as many targets as possible if they will live long enough to take a few ticks.
Use at 4+ Combo Points. Delay Envenom if Rupture will be in the 30% refresh window soon, but not if you would be close to capping Energy.
Refresh in the 30% refresh window (less than 5.4 seconds left). If Garrote is accelerated by Exsanguinate, wait until right before it drops off. Use Garrote on as many targets as possible if they will live long enough to take a few ticks.
Use if you won't waste the Combo Point gain. Wait until Rupture is up during your opener.
Use if you need at least 1 Combo Point

Rotation

Use Potion
If you ever get out of combat (like between pulls in mythic+)
Use at start of fight or even 10-15 seconds before it starts
Out of Stealth
With Subterfuge up if the duration of Garrote on the target is less than 18 seconds. Do not cast Garrote back to back, use one ability between the two Garrote casts.
If Rupture is not on the target and you have 2+ Combo Points
Use when your Rupture is up on the target. Delay for up to 15 seconds if Vanish will be ready soon.
Use Potion: Use potions with Vendetta up or if the fight will end soon
Use Racial Active Buff: Use Racial Buffs with Vendetta
Use Trinkets: Use trinkets during Vendetta if possible.
Use when you have enough Energy for Garrote and Garrote is in the 30% refresh window (less than 5.4 seconds left)
Try to use this on targets that are close to dying whenever possible and gain at least 4 Combo Points.
Use 5 Combo Point Ruptures whenever you are in the 30% refresh window (less than 7.2 seconds left). If Rupture is accelerated by Exsanguinate, wait until right before it drops off. Use Rupture on as many targets as possible if they will live long enough to take a few ticks.
Use at 4+ Combo Points. Delay Envenom if Rupture will be in the 30% refresh window soon, but not if you would be close to capping Energy.
Refresh in the 30% refresh window (less than 5.4 seconds left). If Garrote is accelerated by Exsanguinate, wait until right before it drops off. Use Garrote on as many targets as possible if they will live long enough to take a few ticks.
Use if you won't waste the Combo Point gain. Wait until Rupture is up during your opener.
Use if you need at least 1 Combo Point

Rotation

Use Potion
If you ever get out of combat (like between pulls in mythic+)
Use at start of fight or even 10-15 seconds before it starts
Out of Stealth
With Subterfuge up if the duration of Garrote on the target is less than 18 seconds. Do not cast Garrote back to back, use one ability between the two Garrote casts.
If Rupture is not on the target and you have 2+ Combo Points
Use when your Rupture is up on the target. Delay for up to 15 seconds if Vanish will be ready soon.
Use Potion: Use potions with Vendetta up or if the fight will end soon
Use Racial Active Buff: Use Racial Buffs with Vendetta
Use Trinkets: Use trinkets during Vendetta if possible.
Use when you have enough Energy for Garrote and Garrote is in the 30% refresh window (less than 5.4 seconds left)
Try to use this on targets that are close to dying whenever possible and gain at least 4 Combo Points.
Use 5 Combo Point Ruptures whenever you are in the 30% refresh window (less than 7.2 seconds left). If Rupture is accelerated by Exsanguinate, wait until right before it drops off. Use Rupture on as many targets as possible if they will live long enough to take a few ticks.
Use at 4+ Combo Points. Delay Envenom if Rupture will be in the 30% refresh window soon, but not if you would be close to capping Energy.
Refresh in the 30% refresh window (less than 5.4 seconds left). If Garrote is accelerated by Exsanguinate, wait until right before it drops off. Use Garrote on as many targets as possible if they will live long enough to take a few ticks.
Use if you won't waste the Combo Point gain. Wait until Rupture is up during your opener.
Use if you need at least 1 Combo Point

Rotation

Use Potion
If you ever get out of combat (like between pulls in mythic+)
Use at start of fight or even 10-15 seconds before it starts
Out of Stealth
With Subterfuge up if the duration of Garrote on the target is less than 18 seconds. Do not cast Garrote back to back, use one ability between the two Garrote casts.
If Rupture is not on the target and you have 2+ Combo Points
Use when your Rupture is up on the target. Delay for up to 15 seconds if Vanish will be ready soon.
Use Potion: Use potions with Vendetta up or if the fight will end soon
Use Racial Active Buff: Use Racial Buffs with Vendetta
Use Trinkets: Use trinkets during Vendetta if possible.
Use when you have enough Energy for Garrote and Garrote is in the 30% refresh window (less than 5.4 seconds left)
Try to use this on targets that are close to dying whenever possible and gain at least 4 Combo Points.
Use 5 Combo Point Ruptures whenever you are in the 30% refresh window (less than 7.2 seconds left). If Rupture is accelerated by Exsanguinate, wait until right before it drops off. Use Rupture on as many targets as possible if they will live long enough to take a few ticks.
Use at 4+ Combo Points. Delay Envenom if Rupture will be in the 30% refresh window soon, but not if you would be close to capping Energy.
Refresh in the 30% refresh window (less than 5.4 seconds left). If Garrote is accelerated by Exsanguinate, wait until right before it drops off. Use Garrote on as many targets as possible if they will live long enough to take a few ticks.
Use if you won't waste the Combo Point gain. Wait until Rupture is up during your opener.
Use if you need at least 1 Combo Point

Frequently Asked Questions

How is this Guide useful?
We use algorithms to parse big data chunks from Top 1% Raiders using various public World of Warcraft sources such as the official Blizzard API and WarcraftLogs. We believe that statistics is a very reliable method for determining solid choices for end-game optimization.
Why do you show different recommendations for each boss?
There is usually a slight divergence in optimal choices for each given boss, so we decided to cover that in our guides. However, we also provide you with the 'All Stars' option which is the summary of most popular choices for all bosses together, in case you want the 'set it and forget it' approach (even though in some cases you might end up sacrificing a bit of your performance).